/*
Copyright (C) 2013 Johan Ceuppens

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/

#import "MonsterInfo.h"


@implementation MonsterInfo 

//use memcpy to set info var system
- (id) init
{
	info = (void*)malloc(sizeof(struct __struct_MonsterTypeInfo)
			+sizeof(struct __struct_MonsterBaseInfo)
			+sizeof(struct __struct_MonsterManaInfo)
			+sizeof(struct __struct_MonsterPriestInfo)
			+sizeof(struct __struct_MonsterLevelInfo)
			+sizeof(struct __struct_MonsterEquipmentInfo));

	return self;
}

@end

